the bar chart shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006. v.1
the bar chart shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006. v. 1
the bar graph compares four various types of digital games in terms of the sales of them around the globe over the course of 7 years, starting in 2000.
overall, we can obviously see that the general trend of digital games' sales was increasing annually with the exception of console games. During the period, it is obvious that handheld games registered the highest sales which was at least double any of other games.
according to the chart, handheld games were experienced dramatic growth keeping it the most popular games among other game types. Handheld games were sold nearly 12 billion in 2000 then rose quickly 18 billions in 2006. Even though, online games and mobile phone games appeared later in the global market later than the others but those inclined steadily over the years. in 2002, those two games registered the same figures around 1. 5 billions. the next 6 years, the increase was seen in selling those two games about 8 and 9 billions, respectively.
In comparison, in 2000, handhold games were sold a large quantity with precisely 6 billions, which was 2 times lower than the sales of console games at the same time. However, there was a decline in selling console games with more or less than 3 billionss in 2006.
the
bar graph compares four various types of digital
games
in terms of the
sales
of them around the globe over the course of 7 years, starting in 2000.
overall
, we can
obviously
see
that the general trend of digital
games&
#039;
sales
was increasing
annually
with the exception of
console
games
. During the period, it is obvious that handheld
games
registered the highest
sales
which was at least double any of other games.
according
to the chart, handheld
games
were experienced
dramatic growth keeping it the most popular
games
among other game types. Handheld
games
were sold
nearly
12
billion
in 2000 then rose
quickly
18
billions
in 2006.
Even though
, online
games
and mobile phone
games
appeared later in the global market later than the others
but
those inclined
steadily
over the years.
in
2002, those two
games
registered the same figures around 1. 5
billions
.
the
next
6 years, the increase was
seen
in selling those two
games
about 8 and 9
billions
,
respectively
.
In comparison
, in 2000, handhold
games
were sold
a large quantity with
precisely
6
billions
, which was 2 times lower than the
sales
of console
games
at the same time.
However
, there was a decline in selling console
games
with more or less than 3
billionss
in 2006.
5Linking words, meeting the goal of 7 or more
23Repeated words, meeting the goal of 3 or fewer
8Mistakes