These days, a vast number of youngsters are found to spend huge amount of time on virtual games rather than, outdoor activities. This essay will explain the root cause of this situation and furthermore, will express how this is a negative growth.
The Fundamental reason why children prefer gaming applications over a sport is because they provide a thrilling experience. Although these games are virtual, the 3d visualizations in these games make them believe that the gaming environment is real and thereby, make them addicted. For example, It is reported by NDTV that, children who play, one of the popular games nowadays, called "Pub G" are involved into the game so much, that, they do not realize that they have crossed 6 hours per day limit.
Excessively spending time on such games is definitely detrimental for youngsters. Children are deteriorating health and losing their precious time that could be utilised in future building skills. Moreover, they are unable to perform well in academics as they are not mentally and physically prepared for the examinations. For instance, when a survey was conducted by an educational consulting organisation, to understand the impact of such games on students grades, it was found that 95% of students who do not play such games passed in all the subjects. On the contrary, only 30% of students who play such games have managed to clear all academic subjects.
In conclusion, these days, children are spending a larger amount of time playing online computer games than outdoor activities, due to an element such as thrill. This is potentially leading to adverse ramifications.
These days, a vast number of youngsters
are found
to spend huge amount of
time
on virtual
games
rather
than, outdoor activities. This essay will
explain
the root cause of this situation and
furthermore
, will express how this is a
negative
growth.
The Fundamental reason why
children
prefer gaming applications over a sport is
because
they provide a thrilling experience. Although these
games
are virtual, the 3d visualizations in these
games
make
them believe that the gaming environment is real and thereby,
make
them addicted.
For example
, It
is reported
by
NDTV
that,
children
who play, one of the popular
games
nowadays, called
"
Pub G
"
are involved
into the game
so
much, that, they do not realize that they have crossed 6 hours per day limit.
Excessively
spending
time
on such
games
is definitely detrimental for youngsters.
Children
are deteriorating health and losing their precious
time
that could be
utilised
in future building
skills
.
Moreover
, they are unable to perform well in academics as they are not mentally and
physically
prepared for the examinations.
For instance
, when a survey
was conducted
by an educational consulting
organisation
, to understand the impact of such
games
on students grades, it
was found
that 95% of students who do not play such
games
passed in all the subjects.
On the contrary
,
only
30% of students who play such
games
have managed to
clear
all academic subjects.
In conclusion
, these days,
children
are spending a larger amount of
time
playing online computer
games
than outdoor activities, due to an element such as thrill. This is
potentially
leading to adverse ramifications.