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The availability of entertainment such as video games on handheld devices are harmful to individual and to the society they live in. To what extent do you agree and disagree? v.1

The availability of entertainment such as video games on handheld devices are harmful to individual and to the society they live in. v. 1
Today’s world has witnessed the dramatic period of growth of numerous types of entertainment on handheld appliances. While many people this phenomenon can bring about several negative impacts on individuals and the whole society, I tend toward the opinion that it can be advantageous to some extent. On the one hand, there are 2 main reasons why it is believed that entertainment available on handheld devices can have deleterious effects. The first one is that types of recreational facilities such as video games can make people, especially the children, get several seriously physical and neurological disorders. For instance, if an individual glues on the phone screen for a long time without going out for any social activities, he may suffer from obesity, short-sightedness or even depression, which are not only the reason of health deterioration but can prevent him from accessing to certain potential occupation in the future. The second reason worth being mentioned is that a large number of people can easily be negatively affected by illegal types of games that are distributed uncontrollably on the Internet. To be more specific, various counter-educational kinds of entertainment such as violent or sexual games may lead people to improper and unlawful behaviors. This can be considered the primary cause of the increase of adverse criminal cases such as robbery or sexual assault, which can damnify social safety and national security. On the other hand, I side with the opinion that the availability of recreational facilities can be the great contributors to the development of individuals and society. Firstly, up-to-date technological games can direct users to positive values. To elaborate, in the past, people used to play traditional games which require little brainstorming efforts. However, nowadays, technological devices such as smart phone have allowed games to be more complicated, requiring an advanced combination of knowledge, skills and creativity to generate an appropriate and effective playing strategies. Thus, modern games on handheld devices have transformed into a valuable tool that raise people's mind to be more creative and sophisticated. Secondly, the new entertainment industry based on technology games will have more opportunities to develop. As a result, it can contribute various undeniable value to the society such as taxes, which can help the government invest for updating public infrastructure and services to raise their citizen's living standard. In conclusion, although it is argued that types of entertainment on handheld devices can be disadvantageous, I strongly opine that they can be have positive impacts of each individual and the development of the whole society.
Today
’s world has witnessed the dramatic period of growth of numerous
types
of entertainment on handheld appliances. While
many
people
this phenomenon can bring about several
negative
impacts on
individuals
and the whole
society
, I tend toward the opinion that it can be advantageous to
some
extent.

On the one hand, there are 2 main reasons why it
is believed
that entertainment available on handheld
devices
can have deleterious effects. The
first
one is that
types
of recreational facilities such as video
games
can
make
people
,
especially
the children,
get
several
seriously
physical and neurological disorders.
For instance
, if an
individual
glues on the phone screen for a long time without going out for any social activities, he may suffer from obesity,
short-sightedness
or even depression, which are not
only
the reason of health deterioration
but
can
prevent
him from accessing to certain potential occupation in the future. The second reason worth
being mentioned
is that
a large number of
people
can
easily
be
negatively
affected
by illegal
types
of
games
that
are distributed
uncontrollably
on the Internet. To be more specific, various counter-educational kinds of entertainment such as violent or sexual
games
may lead
people
to improper and unlawful behaviors. This can
be considered
the primary cause of the increase of adverse criminal cases such as robbery or sexual assault, which can
damnify
social safety and national security.

On the other hand
, I side with the opinion that the availability of recreational facilities can be the great contributors to the development of
individuals
and
society
.
Firstly
, up-to-date technological
games
can direct users to
positive
values. To elaborate, in the past,
people
used
to play traditional
games
which require
little
brainstorming efforts.
However
, nowadays, technological
devices
such as smart phone have
allowed
games
to be more complicated, requiring an advanced combination of knowledge,
skills
and creativity to generate an appropriate and effective playing strategies.
Thus
, modern
games
on handheld
devices
have transformed into a valuable tool that raise
people
's mind to be more creative and sophisticated.
Secondly
, the new entertainment industry based on technology
games
will have more opportunities to develop.
As a result
, it can contribute various undeniable value to the
society
such as taxes, which can
help
the
government
invest for updating public infrastructure and services to raise their citizen's living standard.

In conclusion
, although it
is argued
that
types
of entertainment on handheld
devices
can be disadvantageous, I
strongly
opine that they can be
have
positive
impacts of each
individual
and the development of the whole
society
.
11Linking words, meeting the goal of 7 or more
29Repeated words, meeting the goal of 3 or fewer
4Mistakes
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Chinese Proverb

IELTS essay The availability of entertainment such as video games on handheld devices are harmful to individual and to the society they live in. v. 1

Essay
  American English
4 paragraphs
420 words
6
Overall Band Score
Coherence and Cohesion: 5.5
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • Include an introduction and conclusion
  • Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • Vary your linking phrases using synonyms
Lexical Resource: 5.0
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.5
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 6.0
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • Support ideas with relevant, specific examples
Labels Descriptions
  • ?
    Currently is not available
  • Meet the criteria
  • Doesn't meet the criteria
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