In the era of modernization, video games have been an obsession regardless the gender and age. With the aid of latest technology, the young learns to play games as early as one to two years old following their parents’ steps. Research shows that exposing gadgets to toddlers can cause negative effects towards their growth. Thus, we should realise how harmful video games can be if we fail to use it in a proper manner.
Video games cause addiction and this can lead to many problems such as responsibility issues. Teenagers, usually have a hard time in delivering their everyday chores once they are stuck in front of the screen. It creates disciplinary problems as they fail to restrain themselves from spending too much time in front of the computer. They began to neglect their homework and assignments which not only put themselves in jeopardy but also their teammates if the task required teamwork.
Furthermore, the vulgarity of certain video games has been proven to be the reason of aggressiveness inside a person. They easily get influenced by the video games as they are cut out from the outer world. The vulnerable group - the young adults, is the riskiest group as they are still in their development phase. There have the tendency to imitate the improper actions depicted in the video games in their daily life.
Besides, health problems are increasing since video games are being introduced. Disease associated with bones and body posture seem to have the most drastic changes as people are healthier in the last 10 years. Not to mention, most people need to wear spectacles nowadays to help in their vision. I believe, that these have got to do with the ridiculous amount of time spent looking at those interactive images.
Coming for self-defence: the self-claimed gamer once said that they manage to improve their English by playing more and more video games. Well, this is partly true as they may learn new vocabulary in a fun way compared to stuck-up their nose in a dictionary. Nevertheless, it only restricts in vocabulary wise, not in grammar as most of the games use simple everyday English rather than Queen’s English.
In the era of modernization,
video
games
have been an obsession regardless the gender and age. With the aid of
latest
technology, the young learns to play
games
as early as one to two years
old
following their parents’ steps. Research
shows
that exposing gadgets to toddlers can cause
negative
effects towards their growth.
Thus
, we should
realise
how harmful
video
games
can be if we fail to
use
it
in a proper manner
.
Video
games
cause addiction and this can lead to
many
problems such as responsibility issues.
Teenagers
,
usually
have a
hard
time in delivering their everyday chores once they
are stuck
in front of the screen. It creates disciplinary problems as they fail to restrain themselves from spending too much time in front of the computer. They began to neglect their homework and assignments which not
only
put themselves in jeopardy
but
also
their teammates if the task required teamwork.
Furthermore
, the vulgarity of certain
video
games
has
been proven
to be the reason of aggressiveness inside a person. They
easily
get
influenced by the
video
games
as they are
cut
out from the outer world. The vulnerable group
-
the young adults, is the riskiest group as they are
still
in their development phase. There have the tendency to imitate the improper actions depicted in the
video
games
in their daily life.
Besides
, health problems are increasing since
video
games
are
being introduced
. Disease associated with bones and body posture seem to have the most drastic
changes
as
people
are healthier in the last 10 years. Not to mention, most
people
need to wear spectacles nowadays to
help
in their vision. I believe, that these have
got
to do with the ridiculous amount of time spent looking at those interactive images.
Coming for
self-defence
: the self-claimed gamer once said that they manage to
improve
their English by playing more and more
video
games
. Well, this is partly true as they may learn new vocabulary
in a fun way
compared to stuck-up their nose in a dictionary.
Nevertheless
, it
only
restricts in vocabulary wise, not in grammar as most of the
games
use
simple everyday English
rather
than Queen’s English.