It is considered that the growing rate of juvenile delinquency is linked to the aggression displayed on-screen these days. I firmly believe that the children are more toward committing a crime as a result of violence shown on TV. This essay will argue why the crime rate is on the rise among children after watching all these on TV, movies, or even an advertisement.
To begin with, minors are highly influenced by media since they show that the protagonist is rewarded for his violent behavior; they become role models for their youth. After killing or punishing the antagonist for his punishable deeds, a small child who is gullible thinks it is alright to do such things as it was portrayed by his favorite character. An increase in the incidence of children getting physical like pushing or kicking people is the best example that we usually see around us. Thus, youngsters are easily convinced of the fictitious world because of not having experience in reality.
Furthermore, the growing trend of video games is also supporting the idea of juvenile crime. Computer games are totally different as they were 10 years before; therefore, younger individuals spending a significant chunk of their time around violent games might desensitize them in reality. Grand theft is one of the examples that shows blood and revenge. While staying active on video games most of the time, children are more provoked of sensitive situations these days.
To conclude, as a result of media in our day to day life, it has immensely affected small children to the point that they are encouraged to commit illegal activities. I totally agree with the above statement.
It
is considered
that the growing rate of juvenile delinquency
is linked
to the aggression displayed on-screen these days. I
firmly
believe that the
children
are more toward committing a crime
as a result
of violence shown on TV. This essay will argue why the crime rate is on the rise among
children
after watching all these on TV, movies, or even an advertisement.
To
begin
with, minors are
highly
influenced by media since they
show
that the protagonist
is rewarded
for his violent behavior; they become role models for their youth. After killing or punishing the antagonist for his punishable deeds, a
small
child who is gullible
thinks
it is alright to do such things as it
was portrayed
by his favorite character. An increase in the incidence of
children
getting physical like pushing or kicking
people
is the best example that we
usually
see
around us.
Thus
, youngsters are
easily
convinced of the fictitious world
because
of not having experience in reality.
Furthermore
, the growing trend of video
games
is
also
supporting the
idea
of juvenile crime. Computer
games
are
totally
different
as they were 10 years
before
;
therefore
, younger individuals spending a significant chunk of their time around violent
games
might desensitize them in reality. Grand theft is one of the examples that
shows
blood and revenge. While staying active on video
games
most of the time,
children
are more provoked of sensitive situations these days.
To conclude
,
as a result
of media in our
day to day
life, it has
immensely
affected
small
children
to the point that they
are encouraged
to commit illegal activities. I
totally
agree
with the above statement.