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Films and games can be accessed at any time from mobile devices, like smartphones, tablets and laptop computers. Do the advantages of such developments outweigh the disadvantages? v.3

Films and games can be accessed at any time from mobile devices, like smartphones, tablets and laptop computers. Do the advantages of such developments outweigh the disadvantages? v. 3
Digital tools have changed the way people live over recent years. Today, movies and video games have become accessible at the time when people want thanks to digital-mobile devices such as tablets, laptops and mobile phones. While the opportunity to access films and games has mental benefits in the users, it will also lead to digital addiction and to decrease the quality of interaction. There are a few advantages that people are able to access movies and digital games. The first is that people can acquire the mental benefits of both watching films and playing games. For example, both activities can improve brain activity, and people develop their problem-solving skills by playing games while commuting from the home to the work on the local transport. Thus, the accessibility of online movies and games can be advantageous for people to some extent. Despite the benefits, there a number of drawbacks associated with the accessibility of films and games. The main problem is that the opportunity to be accessed movies, TV programs and online games on smartphones, tablets, and laptops at any time and at anywhere results in digital addiction. Today, many people suffer from digital addiction, according to many psychologists. In addition, this trend weakens the quality of social interaction. For example, the people of today prefer to watch films or play video games over making new friends or interacting with each other at any place. Therefore, the accessibility of online watching and playing games will be extremely disadvantageous. In conclusion, pastime activities like watching a movie and playing a video game are accessible without the importance of time and place because of smart devices. People will have a few benefits like improving mental health from these online pastime activities at any time, whereas this practice comes with a number of disadvantages such as digital addiction, and the reduction of social interaction, and weakening social bonds.
Digital tools have
changed
the way
people
live
over recent years.
Today
,
movies
and video
games
have become accessible at the
time
when
people
want thanks to digital-mobile devices such as tablets, laptops and mobile phones. While the opportunity to access films and
games
has mental
benefits
in the users, it will
also
lead to digital addiction and to decrease the quality of interaction.

There are a few advantages that
people
are able to access
movies
and digital
games
. The
first
is that
people
can acquire the mental
benefits
of both watching films and
playing
games
.
For example
, both
activities
can
improve
brain
activity
, and
people
develop their problem-solving
skills
by
playing
games
while commuting from the home to the work on the local transport.
Thus
, the accessibility of
online
movies
and
games
can be advantageous for
people
to
some
extent.

Despite the
benefits
, there a number of drawbacks associated with the accessibility of films and
games
. The main problem is that the opportunity to
be accessed
movies
, TV programs and
online
games
on smartphones, tablets, and laptops at any
time
and at anywhere results in digital addiction.
Today
,
many
people
suffer from digital addiction, according to
many
psychologists.
In addition
, this trend weakens the quality of social interaction.
For example
, the
people
of
today
prefer to
watch
films or play video
games
over making new friends or interacting with each other at any place.
Therefore
, the accessibility of
online
watching and
playing
games
will be
extremely
disadvantageous.

In conclusion
, pastime
activities
like watching a
movie
and
playing
a video game are accessible without the importance of
time
and place
because
of smart devices.
People
will have a few
benefits
like improving mental health from these
online
pastime
activities
at any
time
, whereas this practice
comes
with a number of disadvantages such as digital addiction, and the reduction of social interaction, and weakening social bonds.
8Linking words, meeting the goal of 7 or more
8Repeated words, meeting the goal of 3 or fewer
8Mistakes

IELTS essay Films and games can be accessed at any time from mobile devices, like smartphones, tablets and laptop computers. Do the advantages of such developments outweigh the disadvantages? v. 3

Essay
  American English
4 paragraphs
315 words
8
Overall Band Score
Coherence and Cohesion: 8.0
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • Include an introduction and conclusion
  • Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • Vary your linking phrases using synonyms
Lexical Resource: 8.0
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 8.0
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 8.0
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • Support ideas with relevant, specific examples
Labels Descriptions
  • ?
    Currently is not available
  • Meet the criteria
  • Doesn't meet the criteria
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