The bar chart illustrates the figure for time on each school day for chatting on the Internet and playing games of teenagers aged from 10 to 15 years old in the UK.
Overall, it is clear that the percentage of time which youngsters between the age of 10 and 15 years old spent playing on games console dominated this figure they spent chatting on the Internet. However, there were different trends for boys and girls in the term of these purposes.
Looking at the figure for chatting on the Internet, boys of the age from 10 to 15 years old spent much less time on this activity than their counterparts, represented at 55% and approximately 70% respectively. For more details, the male people in this age group who spent time chatting more than an hour on an average school day were in the majority, at around 50%.
By contrast, the percentage of 10-15 year old boys playing on games was around 85% which saw a significant decrease in this of girls in the same age participating in this activity, reached at 50%. In both genders, spending less than one hour per school day for games was in the minority.
The bar chart illustrates the figure for
time
on each school day for
chatting
on the Internet and playing
games
of
teenagers
aged from 10 to 15 years
old
in the UK.
Overall
, it is
clear
that the percentage of
time
which youngsters between the
age
of 10 and 15 years
old
spent
playing on
games
console dominated this figure they
spent
chatting
on the Internet.
However
, there were
different
trends for boys and girls in the term of these purposes.
Looking at the figure for
chatting
on the Internet, boys of the
age
from 10 to 15 years
old
spent
much less
time
on this activity than their counterparts, represented at 55% and approximately 70%
respectively
. For more
details
, the male
people
in this
age
group who
spent
time
chatting
more than an hour on an average school day were in the majority, at around 50%.
By contrast, the percentage of 10-15
year
old
boys playing on
games
was around 85% which
saw
a significant decrease in this of girls in the same
age
participating in this activity, reached at 50%. In both genders, spending less than one hour per school day for
games
was in the minority.
2Linking words, meeting the goal of 7 or more
25Repeated words, meeting the goal of 3 or fewer
0Mistakes