One of the highly controversial issues today relates to whether playing computer games is a boon or has an adverse effect on youngsters. This essay will discuss both merits and drawbacks on the same and will show my perspective on the matter.
On one side of the argument, some people believe that computerized games have benefited children in many ways. The main merit is that it has improved the learning skills of many children, moreover, there has been a drastic change in their decision-making skills. For instance, a child playing a game like a road racer has to make a quick decision of what the next turn or move will be to win the game. Hence, this ability to think quickly and react to the situation makes them a quick decision-maker. Another positive aspect of the digital games is, that a youngster playing in one city can connect online with many other children around the world.
On the flip side, it has major negative impacts as well. Firstly, a child's behaviour tends to get more and more aggressive because of playing video games that have action or violence in it. For example, games like ninja and street fighters can impact the thinking of a child, they start to believe that, they can also fight and win like in games. Thus, these games can be harmful to the youngster playing it, along with others with whom they are with. Secondly, teens who play electronic games throughout the day end up having less physical activity, which in turn leads to health problems like obesity due to no exercise, eye problems at a young age.
In conclusion, individuals believe that computerized games have benefits, with an equal number of demerits. In my opinion, it has dreadful effects on youngsters, as it compromises their mental and physical health. Therefore, electronic games should be avoided for the benefit of children.
One of the
highly
controversial issues
today
relates to whether
playing
computer
games
is a boon or has an adverse effect on youngsters. This essay will discuss both merits and drawbacks on the same and will
show
my perspective on the matter.
On one side of the argument,
some
people
believe that computerized
games
have benefited
children
in
many
ways. The main merit is that it has
improved
the learning
skills
of
many
children
,
moreover
, there has been a drastic
change
in their decision-making
skills
.
For instance
, a child
playing
a game like a road racer
has to
make
a quick decision of what the
next
turn or
move
will be to win the game.
Hence
, this ability to
think
quickly
and react to the situation
makes
them a quick decision-maker. Another
positive
aspect of the digital
games
is, that a
youngster
playing
in one city can connect online with
many
other
children
around the world.
On the flip side, it has major
negative
impacts
as well
.
Firstly
, a child's
behaviour
tends to
get
more and more aggressive
because
of
playing
video
games
that have action or violence in it.
For example
,
games
like ninja and street fighters can impact the thinking of a child, they
start
to believe that, they can
also
fight and win like in
games
.
Thus
, these
games
can be harmful to the
youngster
playing
it, along with others with whom they are with.
Secondly
, teens who play electronic
games
throughout the day
end
up having less physical activity, which in turn leads to health problems like obesity due to no exercise, eye problems at a young age.
In conclusion
, individuals believe that computerized
games
have benefits, with an equal number of demerits. In my opinion, it has dreadful effects on youngsters, as it compromises their mental and physical health.
Therefore
, electronic
games
should
be avoided
for the benefit of
children
.