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Many doctors are concerned about the high USE of computer games by children and young people. What mental and physical problems may arise from excessive use of these games? How could these problems be reduced? v.4

Many doctors are concerned about the high USE of computer games by children and young people. What mental and physical problems may arise from excessive use of these games? How could these problems be reduced? v. 4
Children appear to enjoy playing video games, and while there are undoubted benefits, various negative effects stem from this too. Let us consider the main issues, and then outline possible remedies. Perhaps the major physical problem is the sedentary lifestyle which these games encourage, meaning that youngsters may incline to obesity or inadequate development. Added to this is the strain on eyesight resulting from excessive use of screens and consoles, meaning that children may suffer symptoms of poor vision. There are also concerns about impairment of reflexes due to the repetitive nature of the hand muscles when playing these games, and about the poor diet of convenience food which often accompanies this lifestyle. The most alarming psychological impact of such activities is possibly the risk of addiction, meaning that children become obsessed with the games and are unable to socialise with family or peers. This undermines their interpersonal skills and makes them underperform both academically and socially. Turning to possible solutions, perhaps the immediate step would be to promote a more active lifestyle through exercise regimes or sports programmes which would help to detoxify the lifestyles of children affected. This could be done through sponsorship of sports, o participation in competitive events such as races or matches, hopefully ameliorating the physical effects of excessive games use. Potential remedies for the danger of mental addiction may be, firstly, an initiative to raise awareness of the risks of the situation, for example through health warnings on games packaging or through high-profile spokespersons spreading such a message. For example, if sports champions or figureheads speak out about these dangers, the message may well get through to children. To sum up, the risks posed by excessive gaming are connected to an unhealthy lifestyle and the possibility of dependency on the activity. Possible answers might involve stronger education about the dangers and the health benefits of more active pursuits.
Children
appear to enjoy playing video
games
, and while there
are undoubted
benefits, various
negative
effects stem from this too.
Let
us consider the main issues, and then outline possible remedies.

Perhaps the major physical problem is the sedentary
lifestyle
which these
games
encourage, meaning that youngsters may incline to obesity or inadequate development.
Added
to this is the strain on eyesight resulting from excessive
use
of screens and consoles, meaning that
children
may suffer symptoms of poor vision. There are
also
concerns about impairment of reflexes due to the repetitive nature of the hand muscles when playing these
games
, and about the poor diet of convenience food which
often
accompanies this lifestyle.

The most alarming psychological impact of such activities is
possibly
the
risk
of addiction, meaning that
children
become obsessed with the
games
and are unable to
socialise
with family or peers. This undermines their interpersonal
skills
and
makes
them underperform both
academically
and
socially
.

Turning to possible solutions, perhaps the immediate step would be to promote a more active
lifestyle
through
exercise regimes or sports
programmes
which would
help
to detoxify the
lifestyles
of
children
affected
. This could
be done
through
sponsorship of sports, o participation in competitive
events
such as races or matches,
hopefully
ameliorating the physical effects of excessive
games
use
. Potential remedies for the
danger
of mental addiction may be,
firstly
, an initiative to raise awareness of the
risks
of the situation,
for example
through
health warnings on
games
packaging or
through
high-profile spokespersons spreading such a message.
For example
, if sports champions or figureheads speak out about these
dangers
, the message may well
get
through
to children.

To sum up, the
risks
posed by excessive gaming
are connected
to an unhealthy
lifestyle
and the possibility of dependency on the activity. Possible answers might involve stronger education about the
dangers
and the health benefits of more active pursuits.
4Linking words, meeting the goal of 7 or more
19Repeated words, meeting the goal of 3 or fewer
2Mistakes
Learn a new language and get a new soul.
Czech Proverb

IELTS essay Many doctors are concerned about the high USE of computer games by children and young people. What mental and physical problems may arise from excessive use of these games? How could these problems be reduced? v. 4

Essay
  American English
5 paragraphs
314 words
6
Overall Band Score
Coherence and Cohesion: 5.5
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • Include an introduction and conclusion
  • Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • Vary your linking phrases using synonyms
Lexical Resource: 5.0
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.5
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 6.5
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • Support ideas with relevant, specific examples
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    Currently is not available
  • Meet the criteria
  • Doesn't meet the criteria
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