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that television programs, movies, and video games influence young people's behavior? Give reasons and specific examples to support your claim. v. 2

Young people who are developing their personality are very prone to be influenced by their environment. Television programs, movies, and video games are some of the influential agents of modern life and I believe that they have both positive and negative impacts on the young people' s behavior. Television programs that are specifically produced for the young, as their target audience, have significant influence on modifying their target' s behavior. For instance, social studies showed that codes of social etiquette that are conveyed to the school-age children via short animations on the TV are very successful in consolidating the positive social behaviors. However, watching unsuitable programs are shown to encourage unfavorable and sometimes antisocial behaviors among the young. Violent behavior in television programs as well as movies are easily absorbed by the young minds and lead to a vicious cycle of malpractice as the young reproduce the violent acts in media. Recently, a breaking news reporting that an elementary school kid shoot his friend to imitate a scene of an adult action movie shocked the society. Video games are also like double-edged blades. While puzzle games and the game produced with particular educational purposes can improve the young people' s mental capacity and knowledge, there are other games that may result in aggressive and/or reckless behaviors. My little cousin learnt to speak English merely by playing video games in this language. However, he became very irritable in the period he played games for long hours. Moreover, the exciting nature of the video games may generate addiction to playing them. In a nut shell, media has a powerful effect on our behaviors. It may shape them in a positive way which makes us better fit to our society or it may cause antisocial behaviors to develop. Since the young people are rather vulnerable to the media, I agree that television programs, movies, and video games influence young people' s behavior.

IELTS essay Do you agree or disagree that television programs, movies, and video games influence young people's behavior? Give reasons and specific examples to support your claim. v.2

Young
people
who are developing their personality are
very
prone to
be influenced
by their environment. Television programs, movies, and video games are
some of the
influential agents of modern life and I believe that they have both
positive
and
negative
impacts on the young
people&
#039; s behavior. Television programs that are
specifically
produced for the young, as their target audience, have significant influence on modifying their
target&
#039; s behavior.
For instance
, social studies
showed
that codes of social etiquette that
are conveyed
to the school-age children via short animations on the TV are
very
successful in consolidating the
positive
social behaviors.
However
, watching unsuitable programs
are shown
to encourage unfavorable and
sometimes
antisocial behaviors among the young. Violent behavior in television programs
as well
as movies are
easily
absorbed by the young minds and lead to a vicious cycle of malpractice as the young reproduce the violent acts in media. Recently, a breaking news reporting that an elementary school kid shoot his friend to imitate a scene of an adult action movie shocked the society. Video games are
also
like double-edged blades. While puzzle games and the game produced with particular educational purposes can
improve
the young
people&
#039; s mental capacity and knowledge, there are other games that may result in aggressive and/or reckless behaviors. My
little
cousin
learnt
to speak English
merely
by playing video games in this language.
However
, he became
very
irritable in the period he played games for long hours.
Moreover
, the exciting nature of the video games may generate addiction to playing them. In a nut shell, media has a powerful effect on our behaviors. It may shape them in a
positive
way which
makes
us better fit to our society or it may cause antisocial behaviors to develop. Since the young
people
are
rather
vulnerable to the media, I
agree
that television programs, movies, and video games influence young
people&
#039; s behavior.
8Linking words, meeting the goal of 7 or more
66Repeated words, meeting the goal of 3 or fewer
7Mistakes
5 paragraphs
319 words
6.0
Overall Band Score
Coherence and Cohesion: 5.5
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • Include an introduction and conclusion
  • Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • Vary your linking phrases using synonyms
Lexical Resources: 5.0
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.5
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 6.5
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • Support ideas with relevant, specific examples
Labels Descriptions
  • ?
    Currently is not available
  • Band score ≥ 7
  • Band score ≤ 6
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