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Violent Entertainment (Games and Movies)

Violent Entertainment (Games and Movies) j8R8d
Some one feel that violent entertainment is a root cause of many problem in society and them must be censored. In my opinion while there is legitimate cause to reasonable establish boundaries, the content going to impact negative effect. On the one hand, there general level of acceptance that gratuitous should be restricted. In some case like the film is being broadcast on the public channel or it is possible easy to access in violent game. In most nations, TV programming during in the daytime going to impressionable for children, the very young man and teenagers will become desensitized to violent and potentially establish a confrontational way interacting or in extreme case a pattern behavior. Studies have not shown much evidence for there claim but it is a common logic. On the other hand, the majority of individuals have no difficulty distinguishing between fiction and reality. Consumers of violent entertainment are simply passing the time or experiencing a vicarious thrill. There is even the slight chance that by watching violent entertainment, audiences will be dissuaded from such behavior or feel their need for violence has been sufficiently expressed. For instance, an individual who plays violent computer games or is obsessed with horror films, according to research, is no more likely to commit a violent crime or display abnormal behavior. The actual causes of problems in society relate to employment, economics, discrimination, income inequality, and various systemic barriers. In conclusion, though there are certain levels of violence that should be censored depending on the context, most explicit content ought to be permitted in games and movies. Efforts to heavily censor would be short-sighted and misguided.
Some one
feel that
violent
entertainment is a root cause of
many problem
in society and them
must
be censored
. In my opinion while there is legitimate cause to reasonable establish boundaries, the content going to impact
negative
effect.

On the one hand, there general level of acceptance that gratuitous should
be restricted
. In
some
case
like the film is being broadcast on the public channel or it is possible easy to access in
violent
game. In most nations, TV programming during in the daytime going to
impressionable
for children, the
very
young
man
and
teenagers
will become desensitized to
violent
and
potentially
establish a confrontational way interacting or in extreme case a pattern behavior. Studies have not shown much evidence for there claim
but
it is a common logic.

On the other hand
, the majority of individuals have no difficulty distinguishing between fiction and reality. Consumers of
violent
entertainment are
simply
passing the time or experiencing a vicarious thrill. There is even the slight chance that by watching
violent
entertainment, audiences will
be dissuaded
from such behavior or feel their need for violence has been
sufficiently
expressed.
For instance
, an individual who plays
violent
computer games or
is obsessed
with horror films, according to research, is no more likely to commit a
violent
crime or display abnormal behavior. The actual causes of problems in society relate to employment, economics, discrimination, income inequality, and various systemic barriers.

In conclusion
, though there are certain levels of violence that should
be censored
depending on the context, most explicit content ought to
be permitted
in games and movies. Efforts to
heavily
censor would be short-sighted and misguided.
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IELTS essay Violent Entertainment (Games and Movies)

Essay
  American English
4 paragraphs
274 words
6.0
Overall Band Score
Coherence and Cohesion: 6.0
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • Include an introduction and conclusion
  • Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • Vary your linking phrases using synonyms
Lexical Resource: 5.5
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.5
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 6.0
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • Support ideas with relevant, specific examples
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