Nowadays, using technological tools such as cellphones, laptops and smart gadgets are become more popular among students and youths. So, as every new phenomenon, these tools has their own advantages and disadvantages. In the case of education, some people believe that students are distracted by such gadgets while others claim that these tools are enable students to broaden their knowledge by accessing to valuable resources of sciences. Personally, my perspective is closer to supporter of these gadgets and social media.
In the first place, technology enable students to access a wide variety of websites and channels in social media in order to aware about the latest events happening in the world. Students usually use search engines such as Google to find extra materials related to their courses. For instance, some of my students solved their math problems with novel methods which were unfamiliar to me. When I asked them where you find these methods, they answered that they find it from some scientific websites. So, if these students were in the past, they definitely had followed the routine method that described by their book and they did not spend time on internet and tried to find a different solution, like a real researcher.
In the second place, by playing games in cell phones, students are enable to learn and get information about their courses. This advantage, which is called Gamification, is a very popular and effective method of learning and educating among children and even adults. For example, students can install some applications like Doulingo on their cell phone and start to learn different languages (e. g. French). While they are playing, they review and apply what they' ve learned about the vocabularies, phrases and conversations in a real life setting. Hence, new technologies provide us many new ways to improve our educational system' s performance.
Finally, students can use materials of online tutors as well as school teachers in order to have better understanding about the courses. We all know that although everything is written in books, but understanding concepts isn' t a thing that simply done by just reading, otherwise, we need some people to explain them for us. Students can go online and register in some online classes like Coursera and watch to their videos which taught by very famous teachers. So, they can fix their problems and cover weak points by online classes.
In conclusion, I think that the ways of using these tools are more important than just emphasizing on their disadvantages. We should consider that everything have a dark side too and these gadgets can act like a double-edge sword which can make our children prosper or miserable.
Nowadays, using technological
tools
such as cellphones, laptops and smart
gadgets
are become
more popular among
students
and youths.
So
, as every new phenomenon, these
tools
has their
own
advantages and disadvantages. In the case of education,
some
people
believe that
students
are distracted
by such
gadgets
while others claim that these
tools
are enable
students
to broaden their knowledge by accessing to valuable resources of sciences.
Personally
, my perspective is closer to supporter of these
gadgets
and social media.
In the
first
place, technology enable
students
to access a wide variety of websites and channels in social media in order to aware about the latest
events
happening in the world.
Students
usually
use
search engines such as Google to
find
extra materials related to their courses.
For instance
,
some
of my
students
solved their math problems with novel
methods
which were unfamiliar to me. When I asked them where you
find
these
methods
, they answered that they
find
it from
some
scientific websites.
So
, if these
students
were in the past, they definitely had followed the routine
method
that
described
by their
book and
they did not spend time on internet and tried to
find
a
different
solution, like a real researcher.
In the second place, by playing games in cell phones,
students
are
enable
to learn and
get
information about their courses. This advantage, which
is called
Gamification, is a
very
popular and effective
method
of learning and educating among children and even adults.
For example
,
students
can install
some
applications like
Doulingo
on their cell phone and
start
to learn
different
languages (
e. g.
French). While they are playing, they review and apply what
they&
#039; ve learned about the vocabularies, phrases and conversations in a real life setting.
Hence
, new technologies provide us
many
new ways to
improve
our educational
system&
#039; s performance.
Finally
,
students
can
use
materials of
online
tutors
as well
as school teachers in order to have better understanding about the courses. We all know that although everything
is written
in books,
but
understanding concepts
isn&
#039; t a thing that
simply
done by
just
reading,
otherwise
, we need
some
people
to
explain
them for us.
Students
can go
online
and register in
some
online
classes like Coursera and
watch
to their videos which taught by
very
famous
teachers.
So
, they can
fix
their problems and cover weak points by
online
classes.
In conclusion
, I
think
that the ways of using these
tools
are more
important
than
just
emphasizing on their disadvantages. We should consider that everything have a dark side too and these
gadgets
can act like a double-edge sword which can
make
our children prosper or miserable.