These past few decades have seen a boom of online games among adolescence worldwide. It is often claimed that playing computer games ought to be proscribed forthwith on the grounds that these games have no permanent value to them and have an adverse impact on their physical as well as mental development. Thus, gaming is also considered as a kind of social malady. Nevertheless, I am firmly of the opinion that it should be encouraged based on the following reasons. First and foremost, online games provide a player the much-needed relaxation. Nowadays, with a huge amount of work, people are always under tremendous pressure, therefore, online games is the most optimal choice for entertainment. Notwithstanding, the matter lies in how much time one spends on them. To clarify, wasting a surfeit of time in the virtual world to the detriment of other educational activities will be eschewed. It is true that abstemious usage may alleviate the tension that accumulate through work, society, …. Secondly, only by playing online games can a person ameliorate the brain in the long run. In addition, if a player wants to gain mastery of games, he need to harmoniously combine the dexterity of the hands with a nimble brain; gradually, he will progress spectacularly. Moreover, online games create an opportunity to improve the decision-making ability of users. From what I have presented above, it can be concluded that online games should not be completely prohibited in daily life in view of said arguments.
These past few decades have
seen
a boom of
online
games
among adolescence worldwide. It is
often
claimed that playing computer
games
ought to
be proscribed
forthwith on the grounds that these
games
have no permanent value to them and have an adverse impact on their physical
as well
as mental development.
Thus
, gaming is
also
considered as a kind of social malady.
Nevertheless
, I am
firmly
of the opinion that it should
be encouraged
based on the following reasons.
First
and foremost,
online
games
provide a player the much-needed relaxation. Nowadays, with a huge amount of work,
people
are always under tremendous pressure,
therefore
,
online
games
is the most optimal choice for entertainment. Notwithstanding, the matter lies in how much time one spends on them. To clarify, wasting a surfeit of time in the virtual world to the detriment of other educational activities will
be eschewed
. It is true that abstemious usage may alleviate the tension that accumulate through work, society, ….
Secondly
,
only
by playing
online
games
can a person ameliorate the brain in the long run.
In addition
, if a player wants to gain mastery of
games
, he need to
harmoniously
combine the dexterity of the hands with a nimble brain;
gradually
, he will progress
spectacularly
.
Moreover
,
online
games
create an opportunity to
improve
the decision-making ability of users. From what I have presented above, it can
be concluded
that
online
games
should not be completely prohibited in daily life in view of said arguments.