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In oder to learn a language well, we should also learn about the country as well as the cultures and lifestyles of the people who speak this language. To what extent do you agree or disagree with this opinion. v.2

In oder to learn a language well, we should also learn about the country as well as the cultures and lifestyles of the people who speak this language. with this opinion. v. 2
Before getting on with it, an admission: Regardless of what we say or express on the forums, in the grand scheme of things reddit and forums across all servers account for a small percentage of the whole playerbase. That said, and in light of recent events I think many, myself included, have drawn their line in the sand so to speak. But why really? Are we just crybabies that can' t admit the game is changing while we remain the same? The game was always changing, sometimes for the worse, sometimes for the better. Most adapted, some left, others came. Even during the CV Rework player numbers have remained relatively stable, albeit statistics can never paint the whole picture. So what is the real problem behind all this outrage, especially after the unveiling of NTC? GREED That' s the real issue in my opinion, and this time it has gone too far. Before I continue, let me say that a free to play game of course has to aim for monetization of certain elements, that' s obvious. Similarly, companies aren' t non profit, so having a steady flow of income is always important. You can play the game for free, yet " premium" content may help with your experience. In a free to play game a loyal and stable nucleus of the playerbase is paramount for the health of the game. Often these players tend to spend a bit more, and also participate in the community. This is what is endangered now. WG in the past couple of years has gone down a spiral of tactics and practices that were not only unsavoury, but also (in my opinion) paved the way for the NTC becoming the straw that broke the camel' s back. But let' s take a quick look first at the line of symptoms: Inflation of economy: Free XP has become unbelievably easy to farm the past years. WG has provided us with so many Free XP signals/camos that are stackable; you can farm disgusting amounts of Free XP. This in turn had a real world impact on WG. Doubloons lost to some extent the value they had as the means to convert Free XP. Why spend IRL money when you can farm provided you got a bit of time? Lootboxes: I can understand the reasoning behind it; lots of gaming giants engage in lootbox practices in their flagship titles and in addition promote an addictive behavior that can spiral out of control. To a certain extent and in a free to play game, you could cut some slack on such practices. But in recent years Premium container prices have skyrocketed. I can' t comment on dropchances of ships since these aren' t included, though at least based on Christmas Container Spreadsheets the chances seem to have decreased. Early Unlocks of Tech Tree Ships (via lootboxes): This practice in combination with lootboxes simply makes the grinding process irrelevant. People wonder why low tiers are in a weird state. When you can get your early Tier V+ unlock a whole month before a line hits it' s no real wonder. Moreover it fuels a thirst for spending even more on lootboxes, without realizing that you could possibly unlock whichever ship you wanted on launch with Free XP that costs far less or could be even free. Tier IX+ Premium Ships: I would be willing to let that go if Tier IX Premium Ships weren' t offered for cash or didn' t have earning economic bonuses, yet they do. If Tier IX+ Premiums were similar to a Tier IX+ ship with a permanent camouflage in terms of earnings and repairs that would be some extent ok. Yet nowadays there are packages on the Premium Shop of over 100$. Selling Premium CVs without truly finalizing them: This is our own fault as well, since there was quite a bit of outcry in getting access again to the previously unavailable Premium CVs. New Flavor; Tech Tree Boosters: This is a new one; It started with Yamato a few months back, and not much fuss was made. But today we had this to welcome us: 1279166242_Screenshot_2019-07-04WargamingnetPremiumShop. png. e9e37c7227f66efe25db1f2052b4d841. png Grinding is further diminished, and not only that, but there is even bigger ease in reaching Tier X, what was once considered a high skill environment. Will have to wait some more for this to see how it turns out, definitely not a good step. 7. NTC: Now this is quite recent, not even 24 hours since we found out. Since it is WiP there is still time to see how this will turn out, though it looks unbelievably bad, grindy, giving pretty unfair advantages and making it a must have for anything competitive. There are already numerous threads on the specific subject, though the purpose of this post is more to highlight the process of arriving here and how greed has led to this. To draw a parallel, WoW' s direct competitor, Conflict Lightning: Maritime Forces (used similar words since for some reason it' s a banned title on forums), has become so overly grindy and p2w that matchmaker takes quite a long time to join a battle; teams are filled with bots because of this and there are quite a few ships that are so broken (look up PG02) that make it a title to avoid for now. Paying players and especially whales can spend quite a bit of money in a game that offers them fun and can function as a nice hobby after a long workday. Yes, WoWs always had its flaws and issues, but they weren' t based that much on greed. To conclude, WoWs is at a crossroads. They can give in to their greed of quick and fat profits now and leave a bleeding playerbase that will slowly stop paying; this is a business decision and I am pretty certain there should be internal reports on similar subjects. Alternatively, WG can take a step back, evaluate the situation and start fixing things in order to consolidate their playerbase. In 3-4 years, when the game will be inevitably at decline and a new title by WG arrives, they will have people trusting their products, willing to emigrate and spend money on their new games. Until this is cleared up I am very afraid for a game I truly love and sincerely want to see succeeding: Smile_sad: . Thanks for reading.
Before
getting on with it, an admission: Regardless of what we say or express on the forums, in the grand scheme of things
reddit
and forums across all servers account for a
small
percentage of the whole
playerbase
. That said, and in light of recent
events
I
think
many
, myself included, have drawn their line in the sand
so
to speak.

But
why
really
? Are we
just
crybabies that
can&
#039; t admit the game is changing while we remain the same? The game was always changing,
sometimes
for the worse,
sometimes
for the better. Most adapted,
some
left
, others came. Even during the CV Rework player numbers have remained
relatively
stable, albeit statistics can never paint the whole picture.
So
what is the
real
problem behind all this outrage,
especially
after the unveiling of NTC?

GREED

That&
#039; s the
real
issue in my opinion, and this time it has gone too far.
Before
I continue,
let
me say that a
free
to
play
game
of course
has to
aim for monetization of certain elements,
that&
#039; s obvious.
Similarly
,
companies
aren&
#039; t
non profit
,
so
having a steady flow of income is always
important
. You can
play
the game for
free
,
yet
&quot
;
premium&quot
; content may
help
with your experience. In a
free
to
play
game a loyal and stable nucleus of the
playerbase
is paramount for the health of the game.
Often
these players tend to
spend
a
bit
more, and
also
participate in the community. This is what
is endangered
now
.

WG
in the past couple of years has gone down a spiral of tactics and
practices
that were not
only
unsavoury
,
but
also
(in my opinion) paved the way for the NTC becoming the straw that broke the
camel&
#039; s back.
But
let&
#039; s take a quick look
first
at the line of symptoms:

Inflation of economy:
Free
XP has become
unbelievably
easy to farm the past years.
WG
has provided us with
so
many
Free
XP signals/camos that are stackable; you can farm disgusting amounts of
Free
XP. This in turn had a
real
world impact on
WG
. Doubloons lost to
some
extent the value they had as the means to convert
Free
XP. Why
spend
IRL money when you can farm provided you
got
a
bit
of time?

Lootboxes
: I can understand the reasoning behind it; lots of gaming giants engage in
lootbox
practices
in their flagship
titles
and
in addition
promote an addictive behavior that can spiral out of control. To a certain extent and in a
free
to
play
game, you could
cut
some
slack on such
practices
.
But
in recent years Premium container prices have skyrocketed. I
can&
#039; t comment on
dropchances
of
ships
since these
aren&
#039; t included, though at least based on Christmas Container Spreadsheets the chances seem to have decreased.

Early Unlocks of Tech Tree
Ships
(via
lootboxes
): This
practice
in combination with
lootboxes
simply
makes
the grinding process irrelevant.
People
wonder why low
tiers
are in a weird state. When you can
get
your early
Tier
V+ unlock a whole month
before
a line hits
it&
#039; s no
real
wonder.
Moreover
it fuels a thirst for spending even more on
lootboxes
, without realizing that you could
possibly
unlock whichever
ship
you wanted on launch with
Free
XP that costs far less or could be even free.

Tier IX+ Premium
Ships
: I would be willing to
let
that go if
Tier
IX Premium
Ships
weren&
#039; t offered for cash or
didn&
#039; t have earning economic bonuses,
yet
they do. If
Tier
IX+ Premiums were similar to a
Tier
IX+
ship
with a permanent camouflage in terms of earnings and repairs that would be
some
extent ok.
Yet
nowadays there are packages on the Premium Shop of over
100$
.

Selling Premium
CVs
without
truly
finalizing them: This is our
own
fault
as well
, since there was
quite
a
bit
of outcry in getting access again to the previously unavailable Premium
CVs
.

New Flavor; Tech Tree Boosters: This is a new one; It
started
with
Yamato
a few months back, and not much fuss
was made
.
But
today
we had this to welcome us:

1279166242_Screenshot_2019-07-04WargamingnetPremiumShop.
png
.
e9e37c7227f66efe25db1f2052b4d841
.
png


Grinding is
further
diminished, and not
only
that,
but
there is even bigger
ease
in reaching
Tier
X, what was once considered a high
skill
environment. Will
have to
wait
some
more for this to
see
how it turns out, definitely not a
good
step.

7. NTC:
Now
this is
quite
recent, not even 24 hours since we found out. Since it is
WiP
there is
still
time to
see
how this will turn out, though it looks
unbelievably
bad
,
grindy
, giving pretty unfair advantages and making it a
must have
for anything competitive. There are already numerous threads on the specific subject, though the purpose of this post is more to highlight the process of arriving here and how greed has led to this.

To draw a parallel,
WoW&
#039; s direct competitor, Conflict Lightning: Maritime Forces (
used
similar words since for
some
reason
it&
#039; s a banned
title
on forums), has become
so
overly
grindy
and p2w that matchmaker takes
quite
a long time to
join
a battle; teams
are filled
with bots
because of this
and there are
quite
a few
ships
that are
so
broken (look up PG02) that
make
it a
title
to avoid for
now
.

Paying players and
especially
whales can
spend
quite
a
bit
of money in a game that offers them fun and can function as a nice hobby after a long workday. Yes,
WoWs
always had its flaws and issues,
but
they
weren&
#039; t based that much on greed.

To conclude
,
WoWs
is at a crossroads. They can give in to their greed of quick and
fat
profits
now
and
leave
a bleeding
playerbase
that will
slowly
stop
paying; this is a business
decision and
I am pretty certain there should be internal reports on similar subjects.

Alternatively
,
WG
can take a step back, evaluate the situation and
start
fixing things in order to consolidate their
playerbase
. In 3-4 years, when the game will be
inevitably
at decline and a new
title
by
WG
arrives, they will have
people
trusting their products, willing to emigrate and
spend
money on their new games.

Until this
is cleared
up I am
very
afraid for a game I
truly
love
and
sincerely
want to
see
succeeding:
Smile_sad
:
.


Thanks for reading.
20Linking words, meeting the goal of 7 or more
51Repeated words, meeting the goal of 3 or fewer
51Mistakes

IELTS essay In oder to learn a language well, we should also learn about the country as well as the cultures and lifestyles of the people who speak this language. with this opinion. v. 2

Essay
  American English
20 paragraphs
1072 words
5.5
Overall Band Score
Coherence and Cohesion: 5.5
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • Include an introduction and conclusion
  • Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • Vary your linking phrases using synonyms
Lexical Resource: 5.0
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.0
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 5.0
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • Support ideas with relevant, specific examples
Labels Descriptions
  • ?
    Currently is not available
  • Meet the criteria
  • Doesn't meet the criteria
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