The bar chart illustrates the global sales of 4 different types of digital games over a period of 6 years.
It is clear that handheld games were the most bought. Both handheld games, mobile games, and online games increased steadily, and console games slightly decreased every year.
In 2000, the purchase of handheld games stood at nearly $20 billion. It continued to increase steadily after that, without much difference and reached the milestone of nearly 18 billion dollars in 2006. It was also the top game of all from 2000 to 2006. Online games appeared in 2001 with a number of productions. products are spent less than 2 billion dollars. Not much has changed in the online game. The game on the phone appeared 1 year after the online game, but the amount to be paid was equal to the money spent to buy an online game about nearly 2 billion dollars in 2002.
Although the game console appeared at the same time as the game handle, it was in the latter position, only about half the amount paid for the game handle. On the contrary, while the game handle was increased day by day, console games tended to decrease. Just over 2 billion dollars was paid for this toy in 2006. Behind both online and mobile games. 
The bar chart illustrates the global sales of 4  
different
 types of digital  
games
 over a period of 6 years.
It is  
clear
 that handheld  
games
 were the most  
bought
. Both handheld  
games
, mobile  
games
, and  
online
  games
 increased  
steadily
, and console  
games
  slightly
 decreased every year.
In 2000, the  
purchase
 of handheld  
games
 stood at  
nearly
 $20  
billion
. It continued to increase  
steadily
 after that, without much difference and reached the milestone of  
nearly
 18  
billion
  dollars
 in 2006. It was  
also
 the top game of all from 2000 to 2006.  
Online
  games
 appeared in 2001 with a number of productions.  
products
  are spent
 less than 2  
billion
  dollars
. Not much has  
changed
 in the  
online
 game. The game on the phone appeared 1 year after the  
online
 game,  
but
 the amount to  
be paid
 was equal to the money spent to  
buy
 an  
online
 game about  
nearly
 2  
billion
  dollars
 in 2002.
Although the game console appeared at the same time as the game handle, it was in the latter position,  
only
 about half the amount paid for the game handle.  
On the contrary
, while the game handle  
was increased
 day by day, console  
games
 tended to decrease.  
Just
 over 2  
billion
  dollars
  was paid
 for this toy in 2006. Behind both  
online
 and mobile  
games
.