t is sometimes argued that violence on TV or video games
has a serious impression on people’s behavior and our community. I completely
agree that this kind of hypothesis would be a challenging idea.
Firstly, video games have proliferated in this modern
society over the last decades, and a considerable number of young generations
has become hopelessly addicted to the online or even offline computer games.
Given this issue, I am of the view that action or maybe horror games have a bad
effect on their person’s character, while they may act from their motives, irrespective of what they see on the television or
video games.
Secondly, they might
imitate like the character of films, and probably perform it in the society for
instance, when young people see a brutal actor on film, they may do it exactly
like character. Finally, notwithstanding a host of assumptions about negative
effects of TV and video games, they may even reduce social violence. In
addition to what I have just mentioned, providing young people with the freedom
of choice about what movies or games see, serves an important role in their
personalities.
Taking everything into
consideration, I would say that films and computer games could be regarded as
aggressiveness and has a various result on them whether it has good or not.
t
is
sometimes
argued that violence on TV or video games
has a serious impression on
people
’s behavior and our community. I completely
agree
that this kind of hypothesis would be a challenging
idea
.
Firstly
, video
games
have proliferated in this modern
society over the last decades, and a considerable number of young generations
has become
hopelessly
addicted to the online or even offline computer games.
Given
this issue, I am of the view that action or maybe horror
games
have a
bad
effect on their person’s character, while they may act from their motives, irrespective of what they
see
on the television or
video games.
Secondly
, they might
imitate like the character of films, and
probably
perform it in the society for
instance, when young
people
see
a brutal actor on film, they may do it exactly
like character.
Finally
, notwithstanding a host of assumptions about
negative
effects of TV and video
games
, they may even
reduce
social violence. In
addition to what I have
just
mentioned, providing young
people
with the freedom
of choice about what movies or
games
see
, serves an
important
role in their
personalities.
Taking everything into
consideration, I would say that films and computer
games
could
be regarded
as
aggressiveness and has a various result on them whether it has
good
or not.