In the ancient Greek myth of Sisyphus, a poor soul is doomed to forever push a boulder uphill without rest. Each time he’d push it up, it would roll back down again and he’d have to start anew. But what if that Herculean climb uphill was actually awesome combat against a randomized variety of enemies as you fight your way out of Hell, with a wide range of godly powers that grow and combine in interesting ways as you progress? And what if, instead of going back to zero, you got a little stronger each time with some help from a colorful cast of allies and enemies who remember each of your attempts? That’s Hades’ premise, and the Greek mythology-themed rogue-lite that developer Supergiant has built around it makes going to Hell a joy.
The journey of Zagreus, son of Hades, through the labyrinthine Underworld toward the freedom of the mortal realm unfolds from an isometric perspective as you take on hordes of colorfully animated undead that fill the screen with danger in every randomly ordered room you pass through. Fortunately, Zag is a skilled warrior capable of wielding six different weapons, each with four different variants. Each of these Infernal Arms is geared to complement a certain playstyle. Want to get in the thick of it and wreck some demons? Then consider the straightforward Stygian Blade. Prefer to peck at foes from a safe distance? Then channel your inner Artemis and use the bow. Later you’ll unlock a bashing shield, a spear, and more, and each plays significantly differently, creating one of many layers of replayability for Hades.
In the ancient Greek myth of Sisyphus, a poor soul
is doomed
to forever push a boulder uphill without rest. Each time he’d push it up, it would roll back down
again and
he’d
have to
start
anew.
But
what if that Herculean climb uphill was actually awesome combat against a randomized variety of enemies as you fight your way out of Hell, with a wide range of
godly
powers that grow and combine in interesting ways as you progress? And what if,
instead
of going back to zero, you
got
a
little
stronger each time with
some
help
from a colorful cast of allies and enemies who remember each of your attempts? That’s Hades’ premise, and the Greek mythology-themed rogue-lite that developer
Supergiant
has built around it
makes
going to Hell a joy.
The journey of
Zagreus
, son of Hades, through the labyrinthine Underworld toward the freedom of the mortal realm unfolds from an isometric perspective as you take on hordes of
colorfully
animated undead that fill the screen with
danger
in every
randomly
ordered room you pass through.
Fortunately
,
Zag
is a skilled warrior capable of wielding six
different
weapons, each with four
different
variants. Each of these Infernal Arms
is geared
to complement a certain
playstyle
. Want to
get
in the thick of it and wreck
some
demons? Then consider the straightforward Stygian Blade. Prefer to peck at foes from a safe distance? Then channel your inner Artemis and
use
the bow. Later you’ll unlock a bashing shield, a spear, and more, and each plays
significantly
differently
, creating one of
many
layers of
replayability
for Hades.