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The chart below shows the global sales of different kinds of digital games from 2000 to 2006

The bar chart represents the worldwide turnover of various types of electronic games of the time frame of seven years. Overall, the console games experienced a downward trend whereas, the console games showed an upward trend at the end of the period as shown in the chart. Each games faced fluctuations in revenue throughout the year. At the begiining of the year, the turnover rate of console games was below 6 percent whereas the rate of handful games was less than 18 percent. Referring to the online games, it started to generate turnover from 2001 onwards. After that, it started to increase throughout the time period. after 3 years, mobile games generated revenue of mobile games and had a hike of revenue throught the years. At the end of the period, consile games faced a downward trend of turnover of less around 3 percent. On the same year, handful faced an upward trend of revenue of around 18 percent, outracing the revenue of all the other games presented in the chart.
The bar chart represents the worldwide
turnover
of various types of electronic
games
of the time frame of seven years.
Overall
, the console
games
experienced a downward
trend
whereas, the console
games
showed
an upward
trend
at the
end
of the period as shown in the chart.
Each
games
faced fluctuations in
revenue
throughout the
year
. At the
begiining
of the
year
, the
turnover
rate of console
games
was below 6
percent
whereas the rate of handful
games
was less than 18
percent
. Referring to the online
games
, it
started
to generate
turnover
from 2001 onwards. After that, it
started
to increase throughout the time period.
after
3 years, mobile
games
generated
revenue
of mobile
games
and had a hike of
revenue
throught
the years. At the
end
of the period,
consile
games
faced a downward
trend
of
turnover
of less around 3
percent
. On the same
year
, handful faced an upward
trend
of
revenue
of around 18
percent
, outracing the
revenue
of all the other
games
presented in the chart.
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IELTS academic The chart below shows the global sales of different kinds of digital games from 2000 to 2006

Academic
  American English
1 paragraphs
171 words
5.5
Overall Band Score
Coherence and Cohesion: 5.5
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