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The chart below shows the global sales of different kinds of digital games from 2000 to 2006

The chart below shows the global sales of different kinds of digital games from 2000 to 2006 0PR3
The given chart represents the international sales of four different kinds of digital games between 2000 to 2006. Overall, it is clear that both Handheld games, online games and mobile phone games saw a phenomenal rise in global sales. However, Console games have seen a downward trend over the time period. In 2000 and 2001, console games saw a fall from under 6% to 5% and 1% in online games and whereas, Handheld games saw an increase from 9% to 13%. In the next following year online games and mobile games seen a slight increase 2%. Console games saw a drop to 4%. Handheld games have taken a surge to 14%. In 2004 mobile games and online games gradually increasing and constitutes to 5%. Console games remains constant in this year. Handheld games have increased slightly to 15%. On the other hand, in 2005, Mobile and Online games dramatically increased to 6% and 5% respectively. Console games to dip at 3%. Handheld games remained stable. And in the year 2006, Handheld games to reach a peak of 18%. Mobile and online games have steady increase 7% and 9%. Console games to hit the lowest point to 3%.
The
given
chart represents the international sales of four
different
kinds of digital
games
between 2000 to 2006
.

Overall
, it is
clear
that both Handheld
games
,
online
games
and mobile phone
games
saw
a phenomenal rise in global sales.
However
,
Console
games
have
seen
a downward trend over the time period.

In 2000 and 2001,
console
games
saw
a fall from under 6% to 5% and 1% in
online
games
and whereas, Handheld
games
saw
an increase from 9% to 13%. In the
next
following year
online
games
and mobile
games
seen
a slight increase 2%.
Console
games
saw
a drop to 4%. Handheld
games
have taken a surge to 14%. In 2004 mobile
games
and
online
games
gradually
increasing and constitutes to 5%.
Console
games
remains constant in this year. Handheld
games
have increased
slightly
to 15%.

On the other hand
, in 2005, Mobile and
Online
games
dramatically
increased to 6% and 5%
respectively
.
Console
games
to dip at 3%. Handheld
games
remained stable. And in the year 2006, Handheld
games
to reach a peak of 18%. Mobile and
online
games
have steady increase 7% and 9%.
Console
games
to hit the lowest point to 3%.
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IELTS academic The chart below shows the global sales of different kinds of digital games from 2000 to 2006

Academic
  American English
4 paragraphs
197 words
6.5
Overall Band Score
Coherence and Cohesion: 7.0
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Lexical Resource: 5.5
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Grammatical Range: 6.0
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Task Achievement: 6.5
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    Support ideas with relevant, specific examples
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