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The bar graph shows the Global sales of different types of digital games between 2000 and 2006. Summaries the information by selecting and reporting the main features, and make comparisons where relevant.

The bar graph shows the Global sales of different types of digital games between 2000 and 2006. 3b9Jd
The bar graph provides information about the worldwide sales of video games of four various types, namely mobile phone, online, console and handheld games from 2000 to 2006. The worldwide sales of handheld games experienced reached its peak in 2006 at 18 billions of dollars while sales of console games stood at 6 billions of dollars in 2000 then decreasing dramatically around 4 billions of dollars withing 4 years after that sales of console games a slight fluctuation in last three years. The online games and mobile phone games started in 2001 and 2002. respectively. the sales of online games was about 0. 5 billions of dollars which gradually inclined to approximately 10 billions of dollars till 2006. similarly mobile phone games had moderate growth from 2 billions of dollars in 2002 to slightly about 6 billions of dollars in last year.
The bar graph provides information about the worldwide
sales
of video
games
of four various types,
namely
mobile phone, online, console and handheld
games
from 2000 to 2006.

The worldwide
sales
of handheld
games
experienced reached its peak in 2006 at 18
billions
of
dollars
while
sales
of console
games
stood at 6
billions
of
dollars
in 2000 then decreasing
dramatically
around 4
billions
of
dollars
withing 4 years after that
sales
of console
games
a slight fluctuation in last three years.

The
online
games
and mobile phone
games
started
in 2001 and 2002.
respectively
.
the
sales
of online
games
was about 0. 5
billions
of
dollars
which
gradually
inclined to approximately 10
billions
of
dollars
till 2006.
similarly
mobile phone
games
had moderate growth from 2
billions
of
dollars
in 2002 to
slightly
about 6
billions
of
dollars
in last year.
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IELTS academic The bar graph shows the Global sales of different types of digital games between 2000 and 2006.

Academic
  American English
3 paragraphs
142 words
This writing has been penalized,
text can't be
less than 250 words in Task 2
and less than 150 words in Task 1
5.0
Overall Band Score
Coherence and Cohesion: 7.0
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    Vary your linking phrases using synonyms
Lexical Resource: 6.0
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Grammatical Range: 6.0
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  • Check your writing for errors
Task Achievement: 5.0
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    Present relevant ideas
  • Fully explain these ideas
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    Support ideas with relevant, specific examples
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