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The bar graph shows the global sales (in billion of dollars) of different types of digital games between 2000 and 2006

The bar graph shows the global sales (in billion of dollars) of different types of digital games between 2000 and 2006 Nr80m
The bar graph compares the global sales of 4 different kinds of digital games between the years 2000 to 2006. From the start of the year 2000, the high sale of handheld games were seen as the highest of all games with just below $12 billion and it reach its peak to near $18 billion in 2006. In contrast, console games, which was the 2nd to the highest sale with $6 billion in 2000, dramatically decline it's value to $3 billion after 6 years. Online games and mobile phone games were not popular at first, but their market started to climb in 2001 and 2002 respectively. Online games started with around $1 billion and it increase significantly to around $9 billion after 5 years. The last game to be known is the mobile game and they had only $2 billion at first but it sharply surge to $7 billion in the year 2006. Overrall, it can be concluded that the sales of handheld games, mobile phone games, and online games increased a lot, though the 2 latter games started late. However, console games lost its popularity in just 6 years.
The bar graph compares the global
sales
of 4
different
kinds of digital
games
between the years 2000 to 2006.

From the
start
of the
year
2000, the high
sale
of handheld
games
were
seen
as the highest of all
games
with
just
below $12
billion
and it
reach
its peak to near $18
billion
in 2006.
In contrast
, console
games
, which was the 2nd to the highest
sale
with $6
billion
in 2000,
dramatically
decline
it's
value to $3
billion
after 6 years.

Online
games
and mobile phone
games
were not popular at
first
,
but
their market
started
to climb in 2001 and 2002
respectively
. Online
games
started
with around $1
billion
and it
increase
significantly
to around $9
billion
after 5 years. The last game to
be known
is the mobile
game and
they had
only
$2
billion
at
first
but
it
sharply
surge
to $7
billion
in the
year
2006.

Overrall
, it can
be concluded
that the
sales
of handheld
games
, mobile phone
games
, and online
games
increased a lot, though the 2 latter
games
started
late.
However
, console
games
lost its popularity in
just
6 years.
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IELTS academic The bar graph shows the global sales (in billion of dollars) of different types of digital games between 2000 and 2006

Academic
  American English
4 paragraphs
190 words
6.0
Overall Band Score
Coherence and Cohesion: 7.0
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Lexical Resource: 5.0
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