The chart provides information about how much global sales in the different types of digital games for decade between 2000 and 2006. Overall, the highest sales of digital games are handheld games and there was a moderate increase for 6 years. The figures are given in billions.
There were noticeable uptrends in the three types of digital games namely handheld games, mobile phone game and online games, while Console games had a slight decrease in sales over a six-year period. None of them had sales as much as handheld games for almost a decade. handheld games, mobile phone game and online games had a constant increase from just 1 to approximately 9 from 2000 to 2006. Similarly, handheld game saw a moderate rise in global at just below 12 to around 18 over a period of six years. In way of contrast, there was a negligible decline in sales of console games at just below 6 for a decade. In addition, in 2000 Sales in mobile phone games and online games were not found and they had started increasing significantly from just 1 to above 6 between 2001 and 2006. 
The chart provides information about how much global  
sales
 in the  
different
 types of digital  
games
 for decade between 2000 and 2006.  
Overall
, the highest  
sales
 of digital  
games
 are handheld  
games
 and there was a moderate increase for 6 years. The figures are  
given
 in billions.
There were noticeable  
uptrends
 in the three types of digital  
games
  namely
 handheld  
games
, mobile phone game and online  
games
, while Console  
games
 had a slight decrease in  
sales
 over a six-year period. None of them had  
sales
 as much as handheld  
games
 for almost a decade.  
handheld
  games
, mobile phone game and online  
games
 had a constant increase from  
just
 1 to approximately 9 from 2000 to 2006.  
Similarly
, handheld game  
saw
 a moderate rise in global at  
just
 below 12 to around 18 over a period of six years. In way of contrast, there was a negligible decline in  
sales
 of console  
games
 at  
just
 below 6 for a decade.  
In addition
, in 2000  
Sales
 in mobile phone  
games
 and online  
games
 were not  
found and
 they had  
started
 increasing  
significantly
 from  
just
 1 to above 6 between 2001 and 2006.