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global sales in different kinds of digital games betweem 2000 and 2006

global sales in different kinds of digital games betweem 2000 and 2006 VBJwA
The chart provides information about how much global sales in the different types of digital games for decade between 2000 and 2006. Overall, the highest sales of digital games are handheld games and there was a moderate increase for 6 years. The figures are given in billions. There were noticeable uptrends in the three types of digital games namely handheld games, mobile phone game and online games, while Console games had a slight decrease in sales over a six-year period. None of them had sales as much as handheld games for almost a decade. handheld games, mobile phone game and online games had a constant increase from just 1 to approximately 9 from 2000 to 2006. Similarly, handheld game saw a moderate rise in global at just below 12 to around 18 over a period of six years. In way of contrast, there was a negligible decline in sales of console games at just below 6 for a decade. In addition, in 2000 Sales in mobile phone games and online games were not found and they had started increasing significantly from just 1 to above 6 between 2001 and 2006.
The chart provides information about how much global
sales
in the
different
types of digital
games
for decade between 2000 and 2006.
Overall
, the highest
sales
of digital
games
are handheld
games
and there was a moderate increase for 6 years. The figures are
given
in billions.

There were noticeable
uptrends
in the three types of digital
games
namely
handheld
games
, mobile phone game and online
games
, while Console
games
had a slight decrease in
sales
over a six-year period. None of them had
sales
as much as handheld
games
for almost a decade.
handheld
games
, mobile phone game and online
games
had a constant increase from
just
1 to approximately 9 from 2000 to 2006.
Similarly
, handheld game
saw
a moderate rise in global at
just
below 12 to around 18 over a period of six years. In way of contrast, there was a negligible decline in
sales
of console
games
at
just
below 6 for a decade.
In addition
, in 2000
Sales
in mobile phone
games
and online
games
were not
found and
they had
started
increasing
significantly
from
just
1 to above 6 between 2001 and 2006.
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IELTS academic global sales in different kinds of digital games betweem 2000 and 2006

Academic
  American English
2 paragraphs
190 words
5.5
Overall Band Score
Coherence and Cohesion: 5.5
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    Vary your linking phrases using synonyms
Lexical Resource: 5.5
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  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.5
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 5.0
  • Answer all parts of the question
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    Present relevant ideas
  • Fully explain these ideas
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    Support ideas with relevant, specific examples
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