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bar chart on digital games sales

bar chart on digital games sales eeyNA
The bar chart illustrates worldwide purchases of various types of digital games for a period of six years from 2000 to 2006. Units are measured in billion dollars. The majority of sales in all these years was occupied by handheld games with a constant increase. Overall a significant rise can be seen in online games and mobile phone games while there was a drop in sales of console games. In the first year the total sales were distributed only between handheld games (about $11 bn) and console games (about $6 bn). With the advent of internet, by next year online games entered the market with around half a billion dollars. Meanwhile, sales of mobile phone games increased by 2002 and reached around $1 bn along with online games. The figures kept increasing in later years for these two types at a rate of about one and a half billion dollars for mobile phone games and two billion dollars for online games while console games saw a steady downfall with a rate of about half a billion dollars per year. In 2006 the figure stood at almost $18 bn for handheld games grabbing the largest proportion of the market whereas other types were all below $9 bn.
The bar chart illustrates worldwide
purchases
of various types of digital
games
for a period of six years from 2000 to 2006. Units
are measured
in
billion
dollars.

The majority of
sales
in all these years
was occupied
by handheld
games
with a constant increase.
Overall
a significant rise can be
seen
in
online
games
and mobile phone
games
while there was a drop in
sales
of console games.

In the
first
year
the total
sales
were distributed
only
between handheld
games
(about $11
bn
) and console
games
(about $6
bn
). With the advent of internet, by
next
year
online
games
entered the market with around half a
billion
dollars
. Meanwhile,
sales
of mobile phone
games
increased by 2002 and reached around $1
bn
along with
online
games
. The figures
kept
increasing in later years for these two types at a rate of about one and a half
billion
dollars
for mobile phone
games
and two
billion
dollars
for
online
games
while console
games
saw
a steady downfall with a rate of about half a
billion
dollars
per
year
. In 2006 the figure stood at almost $18
bn
for handheld
games
grabbing the largest proportion of the market whereas other types were all below $9
bn
.
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IELTS academic bar chart on digital games sales

Academic
  American English
3 paragraphs
206 words
6.0
Overall Band Score
Coherence and Cohesion: 7.0
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    Vary your linking phrases using synonyms
Lexical Resource: 5.0
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.5
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 5.0
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
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    Support ideas with relevant, specific examples
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