In this current day and age, games have been considered a major sports activity. Additionally, countries around the globe have seen a significant rise in the popularity of these playing stations. While some believe this has little to no educational value for children and others disagree with this statement. In my opinion, controlled amounts of playing should not be discouraged.
To begin with, certain games do require us to use our brain to its full efficiency as well as compete with other candidates on a worldwide network. Moreover, not only the brain is required to function at its peak levels, reflexes of the body are drastically improved. For instance, a recent study by, "Human behavior study association" from Canada suggests that gaming can increase brain function by 75% as compared to the other sports activity. Hence, controlled amounts of plays can provide a lot of benefits.
On the contrary, computer plays have played a major role in impacting mental illness among youth. Besides, mass addiction has been developed among youth which in turn impacts their studies along with future goals. For example, a survey conducted by, "School association of Canada" suggests that students who devote more time to these activities are more susceptible to fail their exams as compared to other students. Consequently, monitoring of the usage of computers by children is required.
To conclude, I believe the proportion of both should be maintained along with an emphasis on studies. Furthermore, activities which involve puzzle, general knowledge, trivia should be encouraged among students to develop IQ. Seminars should be organized to inform children about the pros and cons of online gaming.
In this
current
day and age, games have
been considered
a major sports
activity
.
Additionally
, countries around the globe have
seen
a significant rise in the popularity of these playing stations. While
some
believe this has
little
to no educational value for children
and others
disagree with this statement. In my opinion, controlled amounts of playing should not
be discouraged
.
To
begin
with, certain games do require us to
use
our brain to its full efficiency
as well
as compete with
other
candidates on a worldwide network.
Moreover
, not
only
the brain
is required
to function at its peak levels, reflexes of the body are
drastically
improved
.
For instance
, a recent
study
by,
"
Human behavior
study
association
"
from Canada suggests that gaming can increase brain function by 75% as compared to the
other
sports
activity
.
Hence
, controlled amounts of plays can provide
a lot of
benefits.
On the contrary
, computer plays have played a major role in impacting mental illness among youth.
Besides
, mass addiction has
been developed
among youth which in turn impacts their
studies
along with future goals.
For example
, a survey conducted by,
"
School association of Canada
"
suggests that students who devote more time to these
activities
are more susceptible to fail their exams as compared to
other
students.
Consequently
, monitoring of the usage of computers by children
is required
.
To conclude
, I believe the proportion of both should
be maintained
along with an emphasis on
studies
.
Furthermore
,
activities
which involve puzzle, general knowledge, trivia should
be encouraged
among students to develop IQ. Seminars should
be organized
to inform children about the pros and cons of online gaming.