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The given bar chart demonstrates the time spent by 10 to 15 - ỷear- olds on an average school day in the Uk, includes chatting on the Internet and playing on games consoles.

The given bar chart demonstrates the time spent by 10 to 15 - ỷear- olds on an average school day in the Uk, includes chatting on the Internet and playing on games consoles. WWdk
The given bar chart demonstrates the time spent by 10 to 15 - ỷear- olds on an average school day in the Uk, includes chatting on the Internet and playing on games consoles. Overall, it can be seen that girls spare themselves more time chatting online comparing to that of boys. However, it follows a fairly different pattern regarding playing on computer games. The amount of time boys play greatly outnumbers the girl’s actual time spending on games consoles. Trend shows that nearly 70% of girls aged between 10 to 15-year-olds favour engage in online conversations over playing pre-programmed virtual games on computers with roughly 50%. Over 30% of girls spend 1 to 3 hours chatting online, which well over doubles the figure of playing human-generated games console. Of the girls who do play games, a big majority of them spend less than an hour for this activity, whereas most of them who prefers to chat online spend more than an hour, and about 10% spend more than 3 hours chatting online. By contrast, we can clearly see that over 80% of boys aged between 10 to 15-year-olds have an obvious tendency to play computer games more than chat with people online. Roughly 72% spend 1 to 3 hours to play video games, which is nearly 3 times higher than the propotion of chatting on the Internet. Similarly, about 10% spend nearly 4 hours immersing in computer games. However, the time percentage of boys chatting on the internet and playing games in less than an hour are almost the same, stand at nearly 28% at least and 30% at most.
The
given
bar chart demonstrates the
time
spent by 10 to 15
-
ỷear
- olds on an average school day in the
Uk
, includes
chatting
on the Internet and
playing
on
games
consoles.

Overall
, it can be
seen
that
girls
spare themselves more
time
chatting
online
comparing to that of
boys
.
However
, it follows a
fairly
different
pattern regarding
playing
on computer
games
. The amount of
time
boys
play
greatly
outnumbers the
girl’s
actual
time
spending on
games
consoles.

Trend
shows
that
nearly
70% of
girls
aged between 10 to 15-year-olds
favour
engage in
online
conversations
over
playing
pre-programmed
virtual
games
on computers with roughly 50%.
Over
30% of
girls
spend
1 to 3
hours
chatting
online
, which well
over
doubles the figure of
playing
human-generated
games
console. Of the
girls
who do
play
games
, a
big
majority of them
spend
less than an
hour
for this activity, whereas most of them who prefers to chat
online
spend
more than an
hour
, and about 10%
spend
more than 3
hours
chatting
online.

By contrast, we can
clearly
see
that
over
80% of
boys
aged between 10 to 15-year-olds have an obvious tendency to
play
computer
games
more than chat with
people
online
. Roughly 72%
spend
1 to 3
hours
to
play
video
games
, which is
nearly
3
times
higher than the
propotion
of
chatting
on the Internet.
Similarly
, about 10%
spend
nearly
4
hours
immersing in computer
games
.
However
, the
time
percentage of
boys
chatting
on the internet and
playing
games
in less than an
hour
are almost the same, stand at
nearly
28% at least and 30% at most.
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IELTS academic The given bar chart demonstrates the time spent by 10 to 15 - ỷear- olds on an average school day in the Uk, includes chatting on the Internet and playing on games consoles.

Academic
  American English
4 paragraphs
270 words
6.0
Overall Band Score
Coherence and Cohesion: 7.0
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • ?
    Include an introduction and conclusion
  • ?
    Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • ?
    Vary your linking phrases using synonyms
Lexical Resource: 5.0
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.5
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 5.0
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • ?
    Support ideas with relevant, specific examples
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