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The bar chart shows the global sales of 4 different types of digital games over a period of 6 years.

The bar chart shows the global sales of 4 different types of digital games over a period of 6 years. jbOB1
The bar graph illustrates the global sales (in billions of dollars) of different types of digital games over a period of 7 years. the highest sales of games were the handled games. In any case, while the selling of online, console and handheld games rose significantly over the time frame, the mobile phone games witnessed a reverse. In 2000, standing approximately at 11 billion, the handheld games were the most popular games, and this was followed by the console games at 6 million. During the following year, handheld games witnessed a dramatic rise to 17 billion, the console games used console declined gradually, to half of the first year sales and became, making it the lowest popular game in over the period in question. Interestingly, the online games emerged in 2001 and contributed around 0. 5 billion to the industry. In the next a year, this increased slightly by 0. 5 billion and had the same figure as online games ( around 1 billion). Both of them, then, remained rising steadily over the following period and the online games turned out to be the second most popular games followed mobile phone in the third position.
The bar graph illustrates the global sales (in
billions
of dollars) of
different
types of digital
games
over
a period of 7 years.

the
highest sales of
games
were the handled
games
. In any case, while the selling of
online
,
console
and handheld
games
rose
significantly
over
the time frame, the mobile phone
games
witnessed a reverse.

In 2000, standing approximately at 11
billion
, the handheld
games
were the most popular
games
, and this
was followed
by the
console
games
at 6 million. During the following year, handheld
games
witnessed a dramatic rise to 17
billion
, the
console
games
used
console
declined
gradually
, to half of the
first
year sales and became, making it the lowest popular game in
over
the period in question.

Interestingly
, the
online
games
emerged in 2001 and contributed around 0. 5
billion
to the industry. In the
next
a year, this increased
slightly
by 0. 5
billion
and had the same figure as
online
games
(
around 1
billion)
. Both of them, then, remained rising
steadily
over
the following period and the
online
games
turned out to be the second most popular
games
followed mobile phone in the third position.
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IELTS academic The bar chart shows the global sales of 4 different types of digital games over a period of 6 years.

Academic
  American English
4 paragraphs
195 words
6.5
Overall Band Score
Coherence and Cohesion: 7.0
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Lexical Resource: 6.0
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Grammatical Range: 6.5
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Task Achievement: 5.5
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