As technology advanced, many children these days spend most of their time playing games with their friends. While some might say that this helps children to make new friends easily, it can lead to unexpected outcomes in some cases. The possible negative outcomes will be elaborated in more detail below.
First of all, while playing games could be a great ice breaker when making a new friend, it does not help in building a close relationship. In order for two individuals to become well-acknowledged with each other, heart-to-heart conversation and constant events of building each other's trust is needed. However, spending most of the time playing games would prevent such factors from happening. Because conversing with one another requires multiple abilities such as social and empathy skills, it could be perceived as a much harder process than simply playing gamees. This leads children to choosing playing games rather than getting to know their friends, ending up becoming simple game partners instead of a close friend.
Second, multiple studies have proven that games have several negative effects on children's social skills, inhibiting them from honing social abilities and leading to lack of confidence in making friends. For example, children who play violent games tend to be more aggressive to other individuals, hurting other classmates when they feel like they are being pressured to act in ways they do not wish to. This may cause other children to slowly avoid the aggressive child, leading him/her in lack of opportunities to improve social skills. As they grow, they would become less and less confident in making friends, making it harder for them to build a close relationship with other individuals.
Last but not least, children are unable to put a line between reality and fantasy because they are not fully developed in distinguishing rights and wrongs. For example, there was one happening in South Korea where a teenager killed one of his friends after playing a video game for half a day. After long hours of playing an RPG game where they constantly killed each other to expand their territories, they had gotten into a fight. After several quarrels, one teenager brought a knife from the kitchen and killed his friend due to uncontrollable aggressiveness and believing that his friend would resurrect after death because players in games usually do so. The murder had happened because he still thought that he was the fantasy world instead of reality. Eventually the teenager was arrested for murder, but he still thinks to this day that his friend would resurrect one day, not knowing that this happens only in the fantasy world.
To sum up, playing games could be a great way to break the ice between two individuals. However, because it has negative consequences, this should not be used to make close friends.
As technology advanced,
many
children
these days spend most of their time
playing
games
with their
friends
. While
some
might say that this
helps
children
to
make
new
friends
easily
, it can lead to unexpected outcomes in
some
cases. The possible
negative
outcomes will
be elaborated
in more detail below.
First of all
, while
playing
games
could be a great ice breaker when making a new
friend
, it does not
help
in building a
close
relationship. In order for two individuals to become well-acknowledged with each
other
, heart-to-heart conversation and constant
events
of building each other's trust
is needed
.
However
, spending most of the time
playing
games
would
prevent
such factors from happening.
Because
conversing with one another requires multiple abilities such as
social
and empathy
skills
, it could
be perceived
as a much harder process than
simply
playing
gamees
. This leads
children
to choosing
playing
games
rather
than getting to know their
friends
, ending up becoming simple game partners
instead
of a
close
friend.
Second, multiple studies have proven that
games
have several
negative
effects on children's
social
skills
, inhibiting them from honing
social
abilities and leading to lack of confidence in making
friends
.
For example
,
children
who play violent
games
tend to be more aggressive to
other
individuals, hurting
other
classmates when they feel like they are
being pressured
to act in ways they do not wish to. This may cause
other
children
to
slowly
avoid the aggressive child, leading him/her in lack of opportunities to
improve
social
skills
. As they grow, they would become less and less confident in making
friends
, making it harder for them to build a
close
relationship with
other
individuals.
Last
but
not least,
children
are unable to put a line between reality and fantasy
because
they are not
fully
developed in distinguishing rights and wrongs.
For example
, there was one happening in South Korea where a
teenager
killed one of his
friends
after
playing
a video game for half a day. After long hours of
playing
an RPG game where they
constantly
killed each
other
to expand their territories, they had gotten into a fight. After several quarrels, one
teenager
brought a knife from the kitchen and killed his
friend
due to uncontrollable aggressiveness and believing that his
friend
would resurrect after death
because
players in
games
usually
do
so
. The murder had happened
because
he
still
thought
that he was the fantasy world
instead
of reality.
Eventually
the
teenager
was arrested
for murder,
but
he
still
thinks
to this day that his
friend
would resurrect one day, not knowing that this happens
only
in the fantasy world.
To sum up,
playing
games
could be a great way to break the ice between two individuals.
However
,
because
it has
negative
consequences, this should not be
used
to
make
close
friends
.