Do you want to improve your writing? Try our new evaluation service and get detailed feedback.
Check Your Text it's free

The graphs below show information about electronic games in South Korea in 2006

The graphs below show information about electronic games in South Korea in 2006 XnxLA
The pie charts below illustrate some common data about electronic games players' age, gender and some kinds of best-selling games in South Korea through the year 2003. Looking at the detail, nearly half of all Korean gamers were around 20 to 29 years old. However, the percentages of under 12 years old electronic game plays were also noticeable high with 10%. The last age group was over 35 years old, which just accounted for 15% (10%male and 5%female) of players. The proportions of male gamers were significantly outnumbered compared with the other gender (35% and 10% respectively ). 13-19 age group being the second hight, on the whole, they contribute nearly 25%. According to the second graph, a considerable amounts of South Korean game players enjoyed playing role-play games (48%). The second most noticeable was the percentages of action game players which reached 20%. The strategy/turn games were the third best-selling game type in Korea which accounted for 15%. Simulation game was the second least game it contributed nearly 10%. The amount of other unmentioned games were the least. Overall, it is vivid that boys were more interested in South Korean electronic games compared to girls.
The pie charts below illustrate
some
common data about electronic
games
players' age, gender and
some
kinds of best-selling
games
in South Korea through the
year
2003.

Looking at the detail,
nearly
half of all Korean gamers were around 20 to 29 years
old
.
However
, the percentages of under 12 years
old
electronic game plays were
also
noticeable high with 10%. The last age group was over 35 years
old
, which
just
accounted for 15% (10%male and 5%female) of players. The proportions of male gamers were
significantly
outnumbered compared with the other gender (35% and 10%
respectively
)
. 13-19 age group being the second
hight
,
on the whole
, they contribute
nearly
25%.

According to the second graph, a considerable
amounts
of South Korean game players enjoyed playing role-play
games
(48%). The second most noticeable was the percentages of action game players which reached 20%. The strategy/turn
games
were the third best-selling game type in Korea which accounted for 15%. Simulation game was the second least game it contributed
nearly
10%. The amount of other unmentioned
games
were the least.

Overall
, it is vivid that boys were more interested in South Korean electronic
games
compared to girls.

IELTS academic The graphs below show information about electronic games in South Korea in 2006

Academic
  American English
4 paragraphs
196 words
6.0
Overall Band Score
Coherence and Cohesion: 7.0
  • Structure your answers in logical paragraphs
  • ?
    One main idea per paragraph
  • ?
    Include an introduction and conclusion
  • ?
    Support main points with an explanation and then an example
  • Use cohesive linking words accurately and appropriately
  • ?
    Vary your linking phrases using synonyms
Lexical Resource: 5.5
  • Try to vary your vocabulary using accurate synonyms
  • Use less common question specific words that accurately convey meaning
  • Check your work for spelling and word formation mistakes
Grammatical Range: 6.0
  • Use a variety of complex and simple sentences
  • Check your writing for errors
Task Achievement: 5.0
  • Answer all parts of the question
  • ?
    Present relevant ideas
  • Fully explain these ideas
  • ?
    Support ideas with relevant, specific examples
Labels Descriptions
  • ?
    Currently is not available
  • Meet the criteria
  • Doesn't meet the criteria
Recent posts
  • Dnvvjnbjkvhjbcgjkufchfivjg b
    Different people like to read different magazines because their interests are different. Magazines cater to specific fields. Those who love sports read sports magazines, such as Sports Today; those who like fashion, read fashion magazines, such as Vogue; those interested in film celebrities, read ...
  • My writing is perfect Ali
    this pie chart depicts several kinds of nutrients in different meals along the whole day in the United State of Americans. It is clear from the graph that most of the Americans had breakfast low in harmful substance or in other word almost healthy breakfast. According to what shown, in the first mea...
  • Yaseeeeeen essay task 300
    This bar chart depicts the amount of air pollution caused by three factors, electrical generation, transport and industry in China, America, Japan and Australia in 2021. it’s clear from the graph that China is the most affected country by air pollution while Australia is the least. According to wha...
  • Yaseenjsjsksallalsksdjdss
    This bar chart depicts the amount of air pollution caused by three factors, electrical generation, transport and industry in China, America, Japan and Australia in 2021. it’s clear from the graph that China is the most affected country by air pollution while Australia is the least. According to wha...
  • how solar electricity is enerated
    The given diagram illustrates how solar electricity is generated and distributed for domestic use. There are 5 steps in this process, starting with absorbing energy from the sunlight and culminating in the supplement of electricity to households. In the first step, solar panels absorb energy direct...
  • CO2 emissions per person from 1967 to 2007
    The graph illustrates mean amount of CO2 emissions per person and it was measured in metric tonnes (MT). survey conducted in UK, Sweden, Italy, and Portugal from 1967 to 2007. Overall, it is clearly evident that the emissions takes place with gradual increase in Italy and Portugal, While number of ...





Get more results for topic: